Kidderminster Carolians RFC
    
 
 
 

Know the position

 

 

 

Shirt Number
Position
Description
1
Loose Head prop
The loosehead lines up on the left-hand side of the hooker in the scrum, with the left-side of his head exposed. You don't have to be tall to be a prop, although upper body strength is essential. Props also support the jumpers in the lineout. Props also love getting stuck into tackles and you will often find them at the bottom of a rucks or a maul
2
Hooker
Hookers are similar in build to the props, except they tend to be slightly more flexible and mobile. As well as hooking the ball for the scrum-half to collect, hookers must throw the ball in the lineout for the jumpers to catch,a very important part of today's game
3
Tight Head prop
Lines up on the right-hand side of the hooker in a scrum, with both sides of his head embedded by opposition shoulders. Props also support the jumpers in the lineout. Props also love getting stuck into tackles and you will often find them at the bottom of a rucks or a maul
4 and 5
Locks / second row
As well as providing power for the big push in the scrum, the second row are the big targets in the line out, their job is to catch the hooker's throw and get the ball to the scrum-half. The second row also make good balls carriers, bashing holes in the defence around the ruck and maul
6
Blindside flanker
Flankers form the first line of defence and make all-important big tackles in open play. The blindside attaches to the scrum on whichever side is closest to the touchline and is usually slightly bigger than his counterpart, the openside. Flankers are always involved in the game, winning ball and making the big tackles in open play. The blind side is often a target for the hooker in the line out.

 

7
Openside flanker
The openside attaches to the scrum on whichever side is furthest from the touchline. Usually smaller and quicker than his counterpart nearer the touchline, the openside acts as an extra man in opening attacks and is the first man to close down the opposition in open play. The openside flanker will often be the player with the responsibility to mark the other side's fly-half. They do this by quickly closing them down, reducing the time they have to kick or pass

 

8
Number eight
The modern number eight has the physical strength of a forward along with the speed and skill of a back. The number eight sits at the back of the scrum, controlling the movement and feeding the ball to the scrum-half. Occasionally used as a target in the lineout and as 'battering rams' at the front of rucks.

 

9
Scrum-half
The scrum-half is the all-important link between the scrum and the rest of the backs often acting as a 'General' for the forwards during rucks and mauls. Scrum-halves have to be nimble and quick with superb handling skills. They have to able to react to situations very quickly. A key player in defence and attack, a quick 'dart ' by the scrum

 

10
Fly-half
Also known as outside Half or stand-off. The fly-half is probably the most influential player on the pitch. They are the players who make the big decisions under pressure - run with the ball or kick for territory. Games are rarely won on tries alone, which makes the fly-half the most important player in the side, the fly-half is usually the side's kicker, and therefore main points-scorer either placed kicks or dropped goals.As well as requiring brilliant handling skills, a quick brain, and quick feet

 

11
Left Wing
Speed is what the winger is all about,a truly world class winger needs to pick up those difficult passes in tight spaces and break through tackles. Often the winger can be the last line of defence, so they need to be able to make those important tackles when they count.

12
Inside centre
The inside tends to be the larger of the two centres. In defence or attack, the inside centre is always in the thick of the action,drawing the opposition's defence,making the breaks to make the space for their partner, the outside centre and dishing out the tackles in defence along with the forwards. Accurate handling and passing skills are a must for any centre, along with a good kicking game.

 

13
Outside centre
The outside is typically the lighter, more agile of the two centres. It is up to the outside to exploit the gaps made for him by his team-mates,a good center is capable of unlocking defences with inspired sparks of genius,hitting the holes in the opposition's defence and making valuable ground, before offloading to the wingers after drawing the last line of defence.
14
Right Wing
Speed is what the winger is all about,a truly world class winger needs to pick up those difficult passes in tight spaces and break through tackles. Often the winger can be the last line of defence, so they need to be able to make those important tackles when they count.

 

15
Fullback
The number 15 is often the last line of defence, collecting high balls, creating quick breaks and making last ditch tackles. Modern fullbacks also tend to have a strong kicking game in their armoury and often become the extra man in attack.


 
 
     

 

 

 

 
 
 

Optimised for 1024 x 768 / ©Kcrfc.net 2006